Wave

Defines the position inside the audio based on percentage.

Defines how many milliseconds should be rendered from the current position.

Defines how many points should be drawn. A larger value results in fewer points and a smoother curve.

SVG

Defines the width of the stroke used to draw the waveform.

Defines the color of the stroke used to draw the waveform.

Defines the base frequency of the turbulence filter. A lower value results in a more subtle effect.

Defines the scale of the displacement map. A larger value results in a more distorted effect.